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Pallegina pillars of eternity 2 romance11/21/2023 ![]() They're not deconsidering your options, you made your choices and now you'll have to live with the consequences. Just because you like your choice and want it to be good, doesn't mean that the choice is good. Why bring a companion back in this way? Desconsidering options they give to players? What about the whole "Choice and Consequence" thing?įorcing me to make choices like that was not what I expected from obsidian, really sad. So, if I want to Pallegina be happy in the Deadfire, I need to strenghten Dyrwood souls ( Make an pact with a god I personally dislike) JUST because they decide to desconsider my choice? I imported my save, and guess what, she is a disgraced soldier, she's sad and even angrier, like if I never cared for her in Pillars 1. I did what I thought was best for her and for the Dyrwood. Pallegina in my playthrough is a Kind Wayfarer. ![]() I also haven't gone tooo far into the game while the import bugs are running around, so perhaps there's further dialog that coincides with our particular version of Pallegina. So at the very least there's acknowledgement there for our particular ending. It doesn't mention she was one, but it does detail how we chose to change the trade agreement to help out the Dyrwood, and that she was kicked out and banished because of it. her breastplate does comment on the Kind Wayfarer route. While she doesn't appear to comment on being a Kind Wayfarer, and we're given the same guard background as those that hadn't finished her quest. Much like you, I felt like the game was ignoring the fact that I had put time and effort in to complete her quest in POE1, and was now acting like I never bothered to help her. I was bothered by the retcon of her being a Kind Wayfarer as well. They ignored my decision and put the worst state in the place and that is whatt bothers me. What is bothering me is that the Kind Wayfarer ending is being retconned, ignored, as if I never completed her quest, and thus, she was disgraced (Caravan guard ending instead).Ī character being angry with me about some decision I made, that's all right, choice and consequence and all, but a character being angry because something I never Actually did, is frustranting! It is just "Consequence" with no choice at all. Not sure what you mean: you made a choice, here are the consequences.įor the record- I swore to no god, and just shoved the souls back to the wheel. In other words, you already ruined her life back in Pillars of Eternity 1 so consequences of it being shown in Pillars 2 shouldn't be anything new really. ![]() Thats a lot of things to be bitter about. And do note that ending where Dyrwood isn't strengthened by souls, the Vailians crush Dyrwood trade anyway so Pallegina's sacrifice was for nothing. Kind wayfarer ending basically just says "despite her dedication and bravery, she felt like outsiders everywhere where she went" and you know how Pallegina feels like about being a godlike. I mean, choices having consequences mean sometimes they are consequences you won't like(Pillars of Eternity 1 and 2 both practice idea that there aren't straight up good and evil choices and sometimes trying to do right thing can be worse in long run or at least at great personal cost) <_< And its not like kind wayfarer ending was much happier in original game, its basically extension of what happens if you never complete her quest at all where she escapes north to become caravan guard but can't ever escape attention she gets from her being a godlike. ![]()
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